Digital Matte Painting, Environment Design & Concept Art


  • Attentive to detail, hard-working, creative, determined, organized, proactive
  • Interpersonal skills, individual and team worker, multi-tasking abilities
  • Experience working in a professional VFX industry pipeline and as a freelance artist
  • Languages spoken and written: French and English Nationality: Canadian & Estonian (EU)
  • Other skills: makeup artistry, knowledge of traditional art such as painting and drawing, active in the community and taking part in workplace development such as department representative, women’s
    leadership group, social media support, etc.


  • Photoshop, Nuke, Maya
  • Other: Vue d’Esprit, Mudbox, Illustrator, InDesign, Premiere Pro, etc.


  • Bachelors in 3D Animation and Visual Effects For Cinema And Television (VFX) NAD – UQAC
    1 French class missing to get diploma
  • Career Program in Illustration & Design: College Degree at Dawson College (2010)
  • La Palette Art School: traditional art classes with teacher Renate Heidersdorf (since 2004)
  • West Island Creative Art Center: traditional art classes with Janet Harris (1996-2006, 2008-2009)
  • Class in Environment Design with Raphael Lacoste (2014)
  • Classes in Matte Painting 1 (concept) & Matte Painting 2 (production) CG Society Workshop
  • Certificate in Digital Marketing: Brainstation Vancouver (2016)

Work Experience

  • Digital Matte Painter & Concept Artist Jan 2019- present {Method Studios}
    In progress
  • Digital Matte Painter & Concept Artist Oct 2017- May 2018 {Method Studios}
    Working with my team to help develop the visual look of certain characters and environments for the movie in a quick and efficient manner. My skills were used for concept art, matte painting, camera
    projection, and nuke support for the team. Creating photorealistic environments, set extensions and compositing assets, preparing passes for projections and projecting my own matte paintings.
    Project: Godzilla: King of the Monsters (2019)


  • Digital Matte Painter & Concept Artist Nov 2015- Present {MPC}
    Helping the Visual Effects Supervisor and Director by working with my lead to translate their ideas into visuals in a quick and efficient manner and helping with the creative development. Creating
    photo realistic environments, set extensions and compositing assets, preparing passes for projections and projecting my own matte paintings. Painting concepts for characters or environments.
    Projects: Justice League (2017), Wrinkle In Time (2018), The Mummy (2017), Fantastic Beasts (2016), Suicide Squad (2016), Sully (2016)


  • Junior Digital Matte Painter Summer 2014 & Jan-August 2015 {MELS}
    Creating photo realistic environments and projections to reflect the VFX Supervisor & Director’s vision while working closely with my Lead.
    Projects: Race (2016), Versailles Series (2015-now), Fallen (2017), Outcast (2014)


  • Junior Compositing Artist summer 2013 {Digital Dimension}
    Compositing for in game cinematics and working on some concepts for certain shots
    Project: Middle Earth” Shadows of Mordor (2014)


  • Illustration, Design, Creative Directing (2010 to present) Creating commercial illustrations for personal use or business use with multiple clients in varying fields such as fashion, greeting cards, social media and digital marketing, event entertainment, etc.