Outcast -Vision Globale- Burning Tent Asset

dmp_outcast-033_xia_0360

For the shots in this sequence I created 2 matte paintings of a burned area in a tent with affected wood and cloth
as an asset for the compositing team to use in multiple shots. I also integrated burned embers and exported them as a separate
entity so they could be animated in order to immitate the breathing light of embers.